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| #include <stdio.h> #include <stdlib.h>
typedef struct node *position; typedef int ElementTP;
struct node { position parent; ElementTP element; position lchild; position rchild; };
typedef struct node *TREE;
void print_sorted_tree(TREE); position find_min(TREE); position find_max(TREE); position find_value(TREE, ElementTP); position insert_value(TREE, ElementTP); ElementTP delete_node(position);
static int is_root(position); static int is_leaf(position); static ElementTP delete_leaf(position); static void insert_node_to_nonempty_tree(TREE, position);
void main(void) { TREE tr; position np; ElementTP element; tr = NULL; tr = insert_value(tr, 18); tr = insert_value(tr, 5); tr = insert_value(tr, 2); tr = insert_value(tr, 8); tr = insert_value(tr, 81); tr = insert_value(tr, 101); printf("Original:\n"); print_sorted_tree(tr);
np = find_value(tr, 8); if(np != NULL) { delete_node(np); printf("After deletion:\n"); print_sorted_tree(tr); } }
* print values of the tree in sorted order */ void print_sorted_tree(TREE tr) { if (tr == NULL) return; print_sorted_tree(tr->lchild); printf("%d \n", tr->element); print_sorted_tree(tr->rchild); }
* search for minimum value * traverse lchild */ position find_min(TREE tr) { position np; np = tr; if (np == NULL) return NULL; while(np->lchild != NULL) { np = np->lchild; } return np; }
* search for maximum value * traverse rchild */ position find_max(TREE tr) { position np; np = tr; if (np == NULL) return NULL; while(np->rchild != NULL) { np = np->rchild; } return np; }
* search for value * */ position find_value(TREE tr, ElementTP value) { if (tr == NULL) return NULL;
if (tr->element == value) { return tr; } else if (value < tr->element) { return find_value(tr->lchild, value); } else { return find_value(tr->rchild, value); } }
* delete node np */ ElementTP delete_node(position np) { position replace; ElementTP element; if (is_leaf(np)) { return delete_leaf(np); } else { replace = (np->lchild != NULL) ? find_max(np->lchild) : find_min(np->rchild); element = np->element; np->element = delete_node(replace); return element; } }
* insert a value into the tree * return root address of the tree */ position insert_value(TREE tr, ElementTP value) { position np; np = (position) malloc(sizeof(struct node)); np->element = value; np->parent = NULL; np->lchild = NULL; np->rchild = NULL; if (tr == NULL) tr = np; else { insert_node_to_nonempty_tree(tr, np); } return tr; }
* np is root? */ static int is_root(position np) { return (np->parent == NULL); }
* np is leaf? */ static int is_leaf(position np) { return (np->lchild == NULL && np->rchild == NULL); }
* if an element is a leaf, * then it could be removed with no side effect. */ static ElementTP delete_leaf(position np) { ElementTP element; position parent; element = np->element; parent = np->parent; if(!is_root(np)) { if (parent->lchild == np) { parent->lchild = NULL; } else { parent->rchild = NULL; } } free(np); return element; }
* insert a node to a non-empty tree * called by insert_value() */ static void insert_node_to_nonempty_tree(TREE tr, position np) { if(np->element <= tr->element) { if (tr->lchild == NULL) { tr->lchild = np; np->parent = tr; return; } else { insert_node_to_nonempty_tree(tr->lchild, np); } } else if(np->element > tr->element) { if (tr->rchild == NULL) { tr->rchild = np; np->parent = tr; return; } else { insert_node_to_nonempty_tree(tr->rchild, np); } } }
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